Unity MiniMap and Camera Project with Shooter Mechanics ๐Ÿš€

View the game's source code and development on GitHub: https://github.com/TwoBitCode/2DMapNavigator


๐Ÿ“– Overview

This project showcases a 2D game setup with:

- ๐ŸŽฏ Dynamic MiniMap: Maintains consistent dot size and view across screen orientations.

- ๐ŸŽฎ Shooter Mechanics: Move the player using arrow keys or WASD, and fire bullets by clicking the mouse.

- ๐ŸŽฅ Main Camera: Ensures consistent player size and visible area, regardless of aspect ratio.

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โœจ Features

- ๐Ÿ—บ๏ธ MiniMap:

  - Uses a `RenderTexture` for a top-down view.

  - Keeps dot size consistent during screen rotation.

  - Adjustable visible scene area for flexibility.

- ๐ŸŽฎ Main Camera:

  - Dynamically adjusts for aspect ratio changes.

  - Maintains player size consistency in portrait and landscape modes.

- ๐Ÿ”ซ Shooter Mechanics:

  - Move the player using Arrow Keys.

  - Aim using the mouse.

  - Shoot bullets by left-clicking.

 ๐ŸŒŸ Contributors

- Vivian Umansky

- Miriam Nagar



Published 16 hours ago
StatusReleased
PlatformsHTML5
AuthorTwoBitCode
GenreShooter
Made withUnity

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